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1. piracy not wanted in empire. How about piracy in 0.0? - in Crime and Punishment [original thread]
How about allowing pirates to bribe concord so they can enter Empire. The more isk involved in the bribe the longer they can stay (of course with a set limit) If the good citizens of Empire want to take the law into their own hands they should be...
- by Clare Storm - at 2004.11.19 01:14:00
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2. piracy not wanted in empire. How about piracy in 0.0? - in Crime and Punishment [original thread]
How about allowing pirates to bribe concord so they can enter Empire. The more isk involved in the bribe the longer they can stay (of course with a set limit) If the good citizens of Empire want to take the law into their own hands they should be...
- by Clare Storm - at 2004.11.19 01:14:00
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3. piracy not wanted in empire. How about piracy in 0.0? - in Crime and Punishment [original thread]
Piracy isn't dead. Pirate: One who preys on others; a plunderer. If you can't be an effective pirate by yourself in 0.0 then band together with other pirates. Don't whine because your chosen career path isn't a walk in the park. It's like you g...
- by Clare Storm - at 2004.11.18 20:16:00
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4. piracy not wanted in empire. How about piracy in 0.0? - in Crime and Punishment [original thread]
Piracy isn't dead. Pirate: One who preys on others; a plunderer. If you can't be an effective pirate by yourself in 0.0 then band together with other pirates. Don't whine because your chosen career path isn't a walk in the park. It's like you g...
- by Clare Storm - at 2004.11.18 20:16:00
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5. piracy not wanted in empire. How about piracy in 0.0? - in Crime and Punishment [original thread]
How about if you kill a player with a positive security rating in 0.0 you get a security hit. If you kill a baddie with a negative rating you get a security boost. If your in an alliance war with the victim it doesn't matter. If someone is in yo...
- by Clare Storm - at 2004.11.18 06:17:00
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6. piracy not wanted in empire. How about piracy in 0.0? - in Crime and Punishment [original thread]
How about if you kill a player with a positive security rating in 0.0 you get a security hit. If you kill a baddie with a negative rating you get a security boost. If your in an alliance war with the victim it doesn't matter. If someone is in yo...
- by Clare Storm - at 2004.11.18 06:17:00
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7. Insta jumps - in Crime and Punishment [original thread]
Edited by: Clare Storm on 17/11/2004 03:33:00 Gate camping has it's role in the game. It allows Alliances to lock down regions and take control/defend (or try to) It also allows pirates a certain amount of income. Gate camping shouldn't be rem...
- by Clare Storm - at 2004.11.17 03:22:00
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8. Insta jumps - in Crime and Punishment [original thread]
Edited by: Clare Storm on 17/11/2004 03:33:00 Gate camping has it's role in the game. It allows Alliances to lock down regions and take control/defend (or try to) It also allows pirates a certain amount of income. Gate camping shouldn't be rem...
- by Clare Storm - at 2004.11.17 03:22:00
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9. love the instas - in Crime and Punishment [original thread]
Exactly! if players want to camp a gate make sure they have a certain amount of risk, something to loose. This is why some players don't use large mobile warp disruptors - because if a superior fleet shows up they have to warp away and loose the ...
- by Clare Storm - at 2004.11.16 04:06:00
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10. love the instas - in Crime and Punishment [original thread]
Exactly! if players want to camp a gate make sure they have a certain amount of risk, something to loose. This is why some players don't use large mobile warp disruptors - because if a superior fleet shows up they have to warp away and loose the ...
- by Clare Storm - at 2004.11.16 04:06:00
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11. easy come, easy go - in Crime and Punishment [original thread]
Ok bro, but I've always told you to much absinth isn't good for you :) Good to see your back and away from Baldur's Gate.
- by Clare Storm - at 2004.11.16 03:32:00
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12. easy come, easy go - in Crime and Punishment [original thread]
Ok bro, but I've always told you to much absinth isn't good for you :) Good to see your back and away from Baldur's Gate.
- by Clare Storm - at 2004.11.16 03:32:00
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13. easy come, easy go - in Crime and Punishment [original thread]
Hmmm, I'm thinking this isn't the real Zarquon Beeblebrox. Zarq is that you ? your spelling and gramar have gone downhill m8 :)
- by Clare Storm - at 2004.11.16 02:57:00
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14. easy come, easy go - in Crime and Punishment [original thread]
Hmmm, I'm thinking this isn't the real Zarquon Beeblebrox. Zarq is that you ? your spelling and gramar have gone downhill m8 :)
- by Clare Storm - at 2004.11.16 02:57:00
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15. love the instas - in Crime and Punishment [original thread]
Sally, you need to start looking at the game and how your 'insta nerf' would effect eve. I agree that the bubbles need to be improved. For those that can't figure it out what would happen I'II spell it out for you. -Access to 0.0 gets locked off...
- by Clare Storm - at 2004.11.15 23:54:00
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16. love the instas - in Crime and Punishment [original thread]
Sally, you need to start looking at the game and how your 'insta nerf' would effect eve. I agree that the bubbles need to be improved. For those that can't figure it out what would happen I'II spell it out for you. -Access to 0.0 gets locked off...
- by Clare Storm - at 2004.11.15 23:54:00
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17. Insta jumps - in Crime and Punishment [original thread]
Nah, don't take away shipping valuables, for me that's one of the rushes in eve - getting past the pirates with 300 mil worth of named mods. Removing instas isn't the solution. I think you would find a lot of players quiting if they had to wait 3...
- by Clare Storm - at 2004.11.15 06:56:00
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18. Insta jumps - in Crime and Punishment [original thread]
Nah, don't take away shipping valuables, for me that's one of the rushes in eve - getting past the pirates with 300 mil worth of named mods. Removing instas isn't the solution. I think you would find a lot of players quiting if they had to wait 3...
- by Clare Storm - at 2004.11.15 06:56:00
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